Tuesday, February 08, 2005

Gaming for Librarians

Rochelle at Tinfoil+Raccoon (and also a PLA blogger at ALA MW) points us to the most recent issue of the VOYA (Voice of Youth Advocates) magazine which features gaming. There's a really good article called "Gaming for Librarians: An Introduction." written by Heather Wilson (which also happens to be the name of my youngest sister) who, according to the blurb at the end of the article works at the Bunker Hill Community College Library in Charlestown, MA. So, readers, if you are looking for speakers on this topic in the northeast part of the US, perhaps Heather can share her expertise. She has a web site here

And it's amazing the things I don't know...I am completely unfamiliar with VOYA which is "a bimonthly journal addressing librarians, educators, and other professionals who work with young adults. The only magazine devoted exclusively to the informational needs of teenagers, it was founded in 1978 by librarians and renowned intellectual freedom advocates Dorothy M. Broderick and Mary K. Chelton 'to identify the social myths that keep us from serving young people and replace them with knowledge.'"

Well, that's a mission that I can support.

Addendum, February 10: Too funny! An astute reader points out the misplaced modifier in the last sentence of the quote above. "Them" is intended to refer to social myths but instead makes it sound like young people will be replaced with knowledge! Of course, parents of teenagers might be willing to swap.

2 comments:

lislemck said...

ok--just as long as we're not going to replace the young people with knowledge--sorry, I read that fast, but I think there's something wrong with the sentence. I do admire the principle, however, I still don't see it in effect enough. w00t for the concept...

Anonymous said...

thanks all info


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